I can enjoy this native resolution with some music I've purchased online, but most content is ripped lossless at 16 bits, 41.1 kHz. I've set my Mac to output all digital signals at 24 bits, 96 kHz (the maximum for this DAC and optical out). I am, however, using a digital TOSlink cable from my Mac to a DAC. I'm not using tubes, silver cables, or clean power. I've been happy with my current set-up on this computer for awhile, and I'd categorize it as a "midrange" setup. The equipment to squeeze more "quality" into the listening experience can be wallet-rattling. * how do you connect the DAC to an amplifier or pre-amplifier? * how are you outputting your music to a digital to analog converter (DAC)? * what formats is it saved in (Apple Lossless, FLAC, MP3, AAC, etc.)? There are a lot of issues at play for audiophiles using computers today: But specifically I am interesting in their "playback algorithms" and the "playback engine." How is this different from what iTunes do? And which one(s) are bit-perfect?Ĭomputer audio is a fascinating topic. Is the stuff on one device equal to the stuff on the second? If iTunes was bit perfect, then there'd be no real reason to have something like Pure Music on my computer! this in effect is a measure of what the music says on the computer is what is reaching the DAC sitting above my computer. ![]() ![]() Then I read something called "bit perfect" music. In theory, it means the pipe to the audio output (in this case, I'm using the built-in digital audio out) is alone reserved for my music. I am not sure what audio hog does really, except avoids the pesky web pages from interfering with my sound while listening. Some folks say upsampling makes stuff sound better. More samples is more precise, but since the music wasn't recorded with those samples, some math is involved in filling the gaps. Upsampling takes music presented at one frequency rate, say 41.1KHz and changes this rate to something like 96kHz. But supposedly since the we're reading RAM, the music is more "pure." I am not sure what technically prevents something in memory from being written to disk with virtual memory. Memory play purportedly loads tracks into RAM and plays them from there. * audio hog (blocks all other audio on system) I currently am running it in the following configuration: Technically, it lets me choose songs from my iTunes library, but then instead of letting iTunes "play" the music and make the audio, it does that. I can't find a really good explanation of what this software does on the surface. I had problems with it running on my MacMini music server with 1GB RAM using all of the program's features, but I also installed it on my main work computer in my home office, a MacPro with 8GB of RAM. Like their webpage advertises, I'm trying the software for free (I've got 8 days left, I think). One of the players on the Mac is Pure Music. but what is this software, and why might I need it? And this time around, I read something about some "iTunes bypass software." Hmm. ![]() I've been known to make a "photocopy" of something of interest, like a recipe, with my iPhone while reading. I usually stay long enough to completely read 1-2 magazines. On the first (higher) floor, they have a great magazine area, and I grabbed a copy of Stereophile. I really like the Tuckahoe library near us, it's not the closest one in my county, but it's 2 stories. One of my small pleasures I sometimes have the opportunity to engage in is a Saturday visit to the local library.
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